top of page
deiscaricblogpade

READ BOOK GPU Zen: Advanced Rendering 23 - Learn the Latest Techniques for Game Graphics Programming



This course will be constantly evolving over iterations. Lecture topics and/or reading materials will be subject to change to keep up with the latest development of real-time rendering. Currently, this course is for graduate students. In subsequent years, this course might be moved into undergraduates' curriculum.




READ BOOK GPU Zen: Advanced Rendering 23



Over time, Microsoft began to work more closely with hardware developers and started to target the releases of DirectX to coincide with those of the supporting graphics hardware. Direct3D 5.0 was the first version of the burgeoning API to gain widespread adoption in the gaming market, and it competed directly with many more-hardware-specific, often proprietary graphics libraries, while OpenGL maintained a strong following. Direct3D 7.0 introduced support for hardware-accelerated transform and lighting (T&L) for Direct3D, while OpenGL had this capability already exposed from its inception. 3D accelerator cards moved beyond being just simple rasterizers to add another significant hardware stage to the 3D rendering pipeline. The Nvidia GeForce 256 (also known as NV10) was the first consumer-level card released on the market with hardware-accelerated T&L, while professional 3D cards already had this capability. Hardware transform and lighting, both already existing features of OpenGL, came to consumer-level hardware in the '90s and set the precedent for later pixel shader and vertex shader units which were far more flexible and programmable.


Gamers who can't afford a pricey dedicated laptop have a relatively easy out with this system. It doesn't need a discrete GPU of its own, cutting down on the cost of the laptop itself significantly. It's much more affordable than the average gaming laptop because this Chromebook uses cloud streaming services to play games. Of course, that requires at least a stable (if not outright fast) internet connection, which is a possible no-go for some of you who are already in this budget category. If you can get by with a Chromebook outside of gaming and the price is right, this is a fine solution.


It's a fanless design, so those doing intensive work like video editing or rendering will need to keep that in mind. But for most documents, spreadsheets and even basic photo editing, it does the job just fine.


You don't have to spend over $1,000 to get a good clamshell notebook. The HP Pavilion can get you the latest Intel processor, 16GB of RAM of a 90 Hz, 2880 x 1800 OLED display. You can go lower for the same design, but with a Core i5, 8GB of RAM and a non-OLED screen.We liked the Pavilion for its great port selection, lovely screen and strong performance, all at a value price. The battery life could use some work, but we tested with OLED, and that sucks up battery.The ports include two USB Type-C ports, two USB Type-A ports, HDMI, a headphone jack and a microSD card reader.The laptop is made from a mix of aluminum and plastic, giving you a bit of the premium feel you get in more expensive notebooks, even if the design is a bit bland.


great review! anyway, can you help me decide which laptop i should get? iam really confused which one to get for my budget :( . So iam a college student that looking for a laptop that light but has good performance,battery life, have a good heat control, and great build quality ( can last 3-5 years), im doing basic task like students did, office, reading pdfs, etc, and also video editing using fillmora & adobe premiere pro (not really 4k, just fhd), some graphic design (adobe illustrator, photoshop,etc), and i do a bit of gaming like CS GO, Valorant,PUBG (but not so often) and The Sims 4,sim city in my free time, i dont play heavy games. My budget is around 1100-1200 USD. I was about to get the Lenovo Ideapad slim 5 pro Ryzen 7 5800H with RTX 3050 GPU, 16 gb ram 100% srgb, but sadly it's already unaivalable in my country due to the high demand:( so, now im about to get the Asus Vivobook 14x OLED I7 11370H 16GB 512SSD RTX3050 with 2 years premium warranty, the asus has pros on the oled screen but i like the ir security camera from lenovo lol but nevermind. i was considering the Zephyrus G14 but for my budget it only can get the GTX 1650, 8 gb ram, ryzen 7 5800hs, 120 hz screen, official 2 year warranty too, there is an other option with the same price g14, gtx 1660ti, ryzen 7 4800hs,16 gb ram but it's unoffical warranty, so im lil bit afraid in the future, it's hard to claim the warranty, since it's not official :( so can you help me decide which one is suitable for me? or any better suggestions? thankyou!. btw sorry for my so so english :(


Below you can find the chart with some cpu speed render benchmark on rendering in Maya and Arnold. Right now the AMD threadripper 3990X is the king of rendering. We are eager to see how fast will be the new AMD Ryzen Zen3 series on rendering in Maya.


In my website you will find some useful tips to become a 3d artsit. I write Computer Graphics tutorials, in particular Autodesk Maya tutorials that you can read for free. You can also find useful resources like scripts, hdrs, textures and utilities to enhance your 3D rendering and modeling workflow. 2ff7e9595c


0 views0 comments

Recent Posts

See All

Baixe o Vive le Football.com

Vive le Football: uma revisão do inovador jogo de futebol móvel Se você é fã de futebol e jogos para celular, deve ter ouvido falar do...

Comments


bottom of page